I'm trying to train my mother in the fine art of solving Process of Illumination puzzles; thus far, she's having some trouble with it, but desires more training to get stronger. I have a huge pool to pull from. . . .
Showing posts with label Process of Illumination. Show all posts
Showing posts with label Process of Illumination. Show all posts
Friday, November 1, 2013
Monday, June 4, 2012
Monday Mutant 111: Process of Illumination (queens / king clues)
Posted by Unknown on 3:31 PM with No comments
In this Process of Illumination puzzle, every light bulb illuminates its own cell, plus all other cells in an uninterrupted horizontal, vertical, or diagonal line, up to the perimeter of the puzzle, or a black cell (whichever is closer). (In a regular Process of Illumination puzzle, the light bulbs operate like chess rooks; here, they function as chess queens.) Additionally, a number on a black cell represents how many light bulbs are on cells which share an edge or a corner with that cell. The rules are otherwise unchanged.
A reminder: like MellowMelon's queen-themed puzzle, the numbers refer not only to bulbs in orthogonally adjacent cells, but also diagonally adjacent ones.
A reminder: like MellowMelon's queen-themed puzzle, the numbers refer not only to bulbs in orthogonally adjacent cells, but also diagonally adjacent ones.
Monday Mutant 110: Process of Illumination (queens)
Posted by Unknown on 6:00 AM with No comments
In this Process of Illumination puzzle, every light bulb illuminates its own cell, plus all other cells in an uninterrupted horizontal, vertical, or diagonal line, up to the perimeter of the puzzle, or a black cell (whichever is closer). (In a regular Process of Illumination puzzle, the light bulbs operate like chess rooks; here, they function as chess queens.) The rules are otherwise unchanged.
A reminder: unlike MellowMelon's queen-themed puzzle, the numbers refer only to bulbs in orthogonally adjacent cells, and not diagonally adjacent ones.
A reminder: unlike MellowMelon's queen-themed puzzle, the numbers refer only to bulbs in orthogonally adjacent cells, and not diagonally adjacent ones.
Monday, May 28, 2012
Monday Mutant 109: Process of Illumination (queens)
Posted by Unknown on 6:00 AM with No comments
In this Process of Illumination puzzle, every light bulb illuminates its own cell, plus all other cells in an uninterrupted horizontal, vertical, or diagonal line, up to the perimeter of the puzzle, or a black cell (whichever is closer). (In a regular Process of Illumination puzzle, the light bulbs operate like chess rooks; here, they function as chess queens.) The rules are otherwise unchanged.
I feel like I should point out that, unlike MellowMelon's queen-themed puzzle, the numbers still refer only to bulbs in orthogonally adjacent cells, and not diagonally adjacent ones.
I feel like I should point out that, unlike MellowMelon's queen-themed puzzle, the numbers still refer only to bulbs in orthogonally adjacent cells, and not diagonally adjacent ones.
Friday, May 18, 2012
Puzzle 550: Process of Illumination 39
Posted by Unknown on 12:27 AM with No comments
There is a possibility (I'm not divulging how great or how slim the possibility is) that the votes in Letting Individuals Think Separately might prevent me from posting a 31x45 puzzle for quite a while. Better get this posted before the deadline!
(click to enlarge)
Saturday, March 3, 2012
March Mutant 3: Process of Illumination (all 3's)
Posted by Unknown on 8:50 AM with No comments
In this Process of Illumination puzzle, a 3 has been placed in every black cell which could legally contain one. The number of light bulbs adjacent to a black cell without a number must not be 3. The rules are otherwise unchanged.
Friday, February 3, 2012
Tuesday, September 20, 2011
Tuesday, August 2, 2011
Monday, April 11, 2011
Monday Mutant 73: Process of Illumination (orthogonal or diagonal)
Posted by Unknown on 6:00 AM with No comments
In this Process of Illumination puzzle, the given numbers may represent either how many light bulbs are in the orthogonally adjacent cells to that cell (as usual) or how many light bulbs are in the diagonally adjacent cells to that cell. (A given number may also represent both of these quantities if they are the same.) The rules are otherwise unchanged.
Wednesday, December 8, 2010
Puzzle 464: Process of Illumination 35
Posted by Unknown on 12:07 PM with No comments
I would like to promote three things whose only commonality is my involvement in each.
1. Four Puzzle Derby! It's a contest where you can win puzzle books imported from Japan! The deadline is less than a week away, so hurry up and enter.
2. Mega Micromusic! This awesome release by Dual Mode Records contains 8 songs created using the Record MakerMatic in WarioWare DIY, which can be basically described as a new generation of Mario Paint with much more interactivity. Track 3, the surreally titled "2120 Census", was composed by me.
3. 30s30d: A Month's Worth of Composing! While I didn't advertise it on my blog (until now), I spent the entire month of November writing one new song every day. Song 14, "Link and the King Get Logical", uses sound effects from the logic puzzle games by Everett Kaser, which some readers of this blog might recognize. There are also 10 WarioWare DIY tunes and 19 NES chiptunes.
Now that I've promoted those three things, solve this not-very-difficult puzzle.
1. Four Puzzle Derby! It's a contest where you can win puzzle books imported from Japan! The deadline is less than a week away, so hurry up and enter.
2. Mega Micromusic! This awesome release by Dual Mode Records contains 8 songs created using the Record MakerMatic in WarioWare DIY, which can be basically described as a new generation of Mario Paint with much more interactivity. Track 3, the surreally titled "2120 Census", was composed by me.
3. 30s30d: A Month's Worth of Composing! While I didn't advertise it on my blog (until now), I spent the entire month of November writing one new song every day. Song 14, "Link and the King Get Logical", uses sound effects from the logic puzzle games by Everett Kaser, which some readers of this blog might recognize. There are also 10 WarioWare DIY tunes and 19 NES chiptunes.
Now that I've promoted those three things, solve this not-very-difficult puzzle.
Saturday, October 30, 2010
Puzzle 458: Process of Illumination 34
Posted by Unknown on 2:32 PM with No comments
This puzzle is dedicated to TheSubro, who apparently thought my last Process of Illumination was too easy.
Thursday, October 28, 2010
Saturday, September 4, 2010
Monday, July 19, 2010
Monday Mutant 28: Process of Illumination (EX)
Posted by Unknown on 6:00 AM with No comments
In this Process of Illumination puzzle, a number in a circle represents how many light bulbs are on cells which share an edge with that cell, while a number in a square represents how many of the edges of that black cell are illuminated by light bulbs (the top and bottom edges can only be illuminated vertically, and the left and right edges and only be illuminated horizontally). Some of the black cells are triangular; like other black cells, they cannot have a bulb on them, and they don't need to be illuminated. However, these cells function as mirrors, and reflect the light of any light bulbs which illuminate them. The rules are otherwise unchanged.
This variation comes via MellowMelon.
This variation comes via MellowMelon.Wednesday, May 26, 2010
Evil Zinger 16: Process of Illumination (cipher)
Posted by Unknown on 6:00 PM with No comments
In this Process of Illumination puzzle, the given numbers have been replaced by letters; all instances of a particular letter represent the same number, but two different letters must represent different numbers. The rules are otherwise unchanged.
And that wraps up another batch of Evil Zingers (EZ's)! I decided to save the biggest and evilest one for last. I'd like to thank my readers for the astounding feedback they've given me, particularly on my Monday Mutant series; without you, these EZ's wouldn't exist. :)
(click to enlarge)
And that wraps up another batch of Evil Zingers (EZ's)! I decided to save the biggest and evilest one for last. I'd like to thank my readers for the astounding feedback they've given me, particularly on my Monday Mutant series; without you, these EZ's wouldn't exist. :)Monday, May 24, 2010
Monday Mutant 19: Process of Illumination / Battleships
Posted by Unknown on 6:00 AM with No comments
Monday Mutants is a series in which I will attempt to experiment with "mutant" puzzles. These could be existing puzzle types with an unusual change in the rules, hybrids combining elements from multiple puzzle types, or puzzle types neither invented nor popularized by Nikoli.
Ten ships (as indicated below the grid: one four-cell ship, two three-cell ships, three two-cell ships, and four one-cell ships) are hidden in the grid. The ships may be rotated from the orientations shown (without changing the numbers), but may not overlap or occupy cells which share a corner or an edge. A number to the right of a row or below a column indicates how many cells in that row or column are occupied by ships. These ships also function as black cells in a Process of Illumination puzzle, and the numbers on some of the ship segments function as they normally would in such a puzzle. None of the black cells already present in the grid are part of the ships. Locate the ships and solve the Process of Illumination puzzle.
If none of the other puzzles on this blog can be considered "mutants", this one most definitely can be.
Speaking of mutants, the day after tomorrow is my birthday! To celebrate, I will be posting more Monday Mutant-style puzzles just for the solving pleasure of you, my dear readers. Of course, since they're going to be posted on a Wednesday, I won't be able to call them Monday Mutants. Nonetheless, I believe you'll enjoy them. :)
Ten ships (as indicated below the grid: one four-cell ship, two three-cell ships, three two-cell ships, and four one-cell ships) are hidden in the grid. The ships may be rotated from the orientations shown (without changing the numbers), but may not overlap or occupy cells which share a corner or an edge. A number to the right of a row or below a column indicates how many cells in that row or column are occupied by ships. These ships also function as black cells in a Process of Illumination puzzle, and the numbers on some of the ship segments function as they normally would in such a puzzle. None of the black cells already present in the grid are part of the ships. Locate the ships and solve the Process of Illumination puzzle.
If none of the other puzzles on this blog can be considered "mutants", this one most definitely can be.Speaking of mutants, the day after tomorrow is my birthday! To celebrate, I will be posting more Monday Mutant-style puzzles just for the solving pleasure of you, my dear readers. Of course, since they're going to be posted on a Wednesday, I won't be able to call them Monday Mutants. Nonetheless, I believe you'll enjoy them. :)
Saturday, May 8, 2010
Tuesday, May 4, 2010
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