Showing posts with label Spirits of Serpentine. Show all posts
Showing posts with label Spirits of Serpentine. Show all posts
Thursday, October 4, 2012
Wednesday, September 26, 2012
Puzzle 570: Spirits of Serpentine 7
Posted by Unknown on 9:50 PM with No comments
Would you like to win something in ChipIn for Children's Charities without donating any money or solving any puzzles? You can spread the word using the hashtag #ChipInForChildrensCharities on Twitter! Two random Twitter users who use this hashtag within the next 96 hours will each win a Places, Please book (I still have more where the ones in the kick-off event came from, and would rather give them away for the sake of publicizing these charities than solve them). (EDIT: You should probably mention @mathgrant as well, to increase the chances that I'll see the tweet; it doesn't appear that searching Twitter for the hashtag pulls up everything, as not all tweets are indexed.)
Monday, March 5, 2012
March Mutant 5: Spirits of Serpentine (seconds)
Posted by Unknown on 6:00 AM with No comments
In this Spirits of Serpentine puzzle, the clues represent the second number encountered in the direction of the arrow, rather than the first; if only one number or no numbers are encountered before the edge of the grid or the nearest black cell (whichever is closer), then the clue is 0. The rules are otherwise unchanged.
Monday, October 10, 2011
Monday Mutant 99: Spirits of Serpentine (seconds)
Posted by Unknown on 10:57 AM with No comments
In this Spirits of Serpentine puzzle, the clues represent the second number encountered in the direction of the arrow, rather than the first; if only one number or no numbers are encountered before the edge of the grid or the nearest black cell (whichever is closer), then the clue is 0. The rules are otherwise unchanged.
I forgot to mention this when it was more current, but my third Square Root of Minus Garfield strip is now online. Check it out.
I forgot to mention this when it was more current, but my third Square Root of Minus Garfield strip is now online. Check it out.
Sunday, September 18, 2011
Sunday, August 7, 2011
Monday Mutant 90: Spirits of Serpentine (torus)
Posted by Unknown on 8:01 PM with No comments
In this Spirits of Serpentine puzzle, the grid is a torus; the left and right edges "wrap around" as shown, as do the top and bottom edges. The rules are otherwise unchanged.
Oops. . . I forgot to schedule this post for Monday, so you get it early! :)
Be sure to vote!
Oops. . . I forgot to schedule this post for Monday, so you get it early! :)
Be sure to vote!
Friday, April 22, 2011
Puzzle 492: Spirits of Serpentine 5
Posted by Unknown on 6:58 PM with No comments
Hope you're not an ophidiophobe. For even more snake-filled action, check out this short tool-assisted video!
Thursday, December 30, 2010
Monday, November 15, 2010
Monday Mutant 52: Spirits of Serpentine (cipher)
Posted by Unknown on 6:00 AM with No comments
In this Spirits of Serpentine puzzle, most of the given numbers have been replaced by letters; all instances of a particular letter represent the same number, but two different letters must represent different numbers. The rules are otherwise unchanged.
The two given numbers look very similar to the letters S and O; if you find yourself confused, just remember that the only letters in this puzzle are the ones in the word BANKER.
This is Monday Mutant 52. In other 52-related news, I recently paid Rick Griffin of Housepets! to draw this picture, which happened to be number 52 out of 100 in the Iron Artist series he's doing. Don't worry, folks; I plan on keeping the Monday Mutants series alive past 100. :)
The two given numbers look very similar to the letters S and O; if you find yourself confused, just remember that the only letters in this puzzle are the ones in the word BANKER.
This is Monday Mutant 52. In other 52-related news, I recently paid Rick Griffin of Housepets! to draw this picture, which happened to be number 52 out of 100 in the Iron Artist series he's doing. Don't worry, folks; I plan on keeping the Monday Mutants series alive past 100. :)
Tuesday, November 2, 2010
Puzzle 459: Spirits of Serpentine 3
Posted by Unknown on 3:01 PM with No comments
In a remarkable proof that turnabout is fair play, David Millar spotted an error in this puzzle before I posted it here. Because I was smart enough to let someone else see it first, though, it doesn't count against me for the purposes of how many times I've been wrong according to my blog's banner. (Gwa ha ha!)
Friday, October 29, 2010
Rules -- Spirits of Serpentine
Posted by Unknown on 1:06 PM with No comments
Spirits of Serpentine was invented by the Japanese puzzle company Nikoli (under the name Hebi-Ichigo) in early 2009.
1. Locate several snakes in the white cells of the grid. Each snake consists of five cells, numbered 1 (the head) through 5 (the tail). Consecutively numbered cells within a snake must share an edge.
2. No two snakes may overlap or share an edge.
3. No snake may see another snake. A snake's eyes are on the side of its head opposite the number 2 cell. It can only see in that direction, in a straight line, up to the edge of the grid or the nearest black cell (whichever is closer). (See this illustrated example.)
4. A cell containing a number and an arrow represents the first number encountered in the row or column pointed at by the arrow, up to the edge of the grid or the nearest black cell (whichever is closer). A 0 means that no snake is encountered in this area.
1. Locate several snakes in the white cells of the grid. Each snake consists of five cells, numbered 1 (the head) through 5 (the tail). Consecutively numbered cells within a snake must share an edge.
2. No two snakes may overlap or share an edge.
3. No snake may see another snake. A snake's eyes are on the side of its head opposite the number 2 cell. It can only see in that direction, in a straight line, up to the edge of the grid or the nearest black cell (whichever is closer). (See this illustrated example.)
4. A cell containing a number and an arrow represents the first number encountered in the row or column pointed at by the arrow, up to the edge of the grid or the nearest black cell (whichever is closer). A 0 means that no snake is encountered in this area.
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