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Monday, July 26, 2010

Monday Mutant 30: Double Entry

Draw a single loop that connects the grid cells. The loop may only travel horizontally or vertically, and never diagonally (so all turns are of 90 degrees). The loop may only turn at the centers of grid cells, and may not cross itself or branch off. Every grid cell must be used, and the loop must enter and exit every region of the grid exactly twice. (The regions are colored as an aesthetic only.)

Monday Mutant 29: Double Entry

Draw a single loop that connects the grid cells. The loop may only travel horizontally or vertically, and never diagonally (so all turns are of 90 degrees). The loop may only turn at the centers of grid cells, and may not cross itself or branch off. Every grid cell must be used, and the loop must enter and exit every region of the grid exactly twice. (The regions are colored as an aesthetic only.)
This puzzle genre comes via MellowMelon.

Sunday, July 25, 2010

Puzzle 427: Fencing Match 43

Saturday, July 24, 2010

Puzzle 426: Room and Reason 30

Symmetry is fun!

Tuesday, July 20, 2010

Puzzle 425: Tetra Firma 27

It's my traditional 31x45 puzzle which I do every 25 puzzles! Posting huge puzzles never gets old! Figuring out what to say about them, though, does. :[ As such, I will just link to this completely irrelevant XKCD comic (which happens to also be number 425). Enjoy the huge puzzle, everybody!
Rules of Tetra Firma
(click to enlarge)

Puzzle 424: Straight and Arrow 30

Monday, July 19, 2010

Puzzle 423: The Inner Limits 3

Considering that The Inner Limits was one of the first puzzle types I posted on my old blog, I'm sure it must seem pretty astounding that I've waited this long to bring it here. . .